pllightsource: Sets the 3D position of the light source

pllightsource (x,
 y,
 z);
 

Sets the 3D position of the light source for use with plsurf3d and plsurf3dl

x (PLFLT, input)

X-coordinate of the light source.

y (PLFLT, input)

Y-coordinate of the light source.

z (PLFLT, input)

Z-coordinate of the light source.

Redacted form: pllightsource(x, y, z)

This function is used in example 8.